![]() Without them, when you pull up a scene report, you could easily have several "KITCHEN" or "HALLWAY" scenes that aren't actually the same place, meaning someone has to actually read the scene to make sure whch kitchen it is, and then make corrections to the printed scene report by hand. Maybe I'm a bit old fashioned in this regard, but, IMO, full slugs make for easier and clearer writing. Plus it's probably better not to sweat small stuff like this when writing features or generally more complex shorts.Ībbreviated slugs make sense, as Bert suggested. Probably not a big deal but it's always better to ask, I figure. HALLWAY WITH or simply WITH but I'm not sure if that's quite how it's done. ![]() Same goes for having two characters in separate stretches of hallway. Either way, it's somewhat disorienting to have some slugs have the building in them and others not to.įurther more, hallways in large buildings always seem to be an issue as there's always separate stretches of hallway but it seems awkward to have a slug like INT. HALLWAY? I ask because I'm not sure if it's an issue if your script actually gets produced and production schedules have to be drawn up. How do you approach having multiple locations with essentially the same slugline? For example, having hallways in different buildings? Do you have to name the building in each slugline or is it fine to just stick with INT. I never realized how irritating this is until just recently.
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